A Bunch Of More Monster Hunter Esque Stuff Added As Well!
Monster Hunter series are pretty focused and dedicated towards making the western PC debut. Enter Monster Hunter: World that’s out next year. Capcom announced last week about adding new beasts to the game through free updates. But recent discussions with Monster Hunter: World’s director Yuya Tokuda suggests that users can expect about 40-50 hours of content in the core story campaign.
“I guess it will take about 40 to 50 hours, depending on the type of player, to complete the story,” says Tokuda. “But it would not be a monster hunter game if it had no content that you could enjoy in the back. Players can continue to forge and upgrade their favorite weapons and armor after the story is over.”
Apart from forging and the other stuff to enjoy besides the main storyline, one can also enjoy customizing their feline companion. It’s something like this:
Meanwhile, Tokuda sheds light on how the game’s design is influenced by places in the real world. These locations have actually been visited by the team members to get a good idea on what to develop.
“A group of designers visited different areas in Australia, including Tasmania. That has had a great influence,” Tokuda explains. “The background designers used the areas of Australia as inspiration for the plants in the Ancient Forest and the ant hills in the Wilderness Wastes.”
“The designer, who was responsible for adding plants and rocks to the maps… [she] said that it was a huge difference to see how the vegetation grows and interacts with the environment rather than just looking at it in photos.”
While the game doesn’t have a specified release date for PC, it’s expected at some point in the first half of 2018. Will you enjoy Monster Hunter on a non-3DS platform? Share your thoughts in the comments below!